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「ErisDysnomia」 へのレビュー

オススメ! If you liked Ayura Crisis, you'll love this one!

2022年10月04日   azulu さん

このレビューは参考になった x 2人

Title says all. Ayura Crisis! is one of my favourite H games. The mechanics are a very unique mix that you don't see in any other game. And ErisDysnomia is that, but taken even further!

The core gameplay is a side-scrolling beat-em-up with combos that build up MP. There are several levels, and you choose a 'route' as you proceed which allow you to choose to choose different room layouts such as a 'challenge' room, an 'adventure' room, and so on. Some enemies only appear in specific room types.

The H mechanics are great in that they do not incur a game over and generally have no penalties besides increasing sensitivity which can make it easier to be stunned. I much prefer this because it ties the H mechanics into the actual gameplay.

Big difference from Ayura is that the 'limit break' feature is much more encouraged, IMO it's expected that you be in a transformed state always.
You get more variety with your attacks, especially as there are two transformation states: scythe and guns. They can be very easily swapped between and this ties into the combat because you get i-frames when switching.

You level up to unlock abilities that enhance your character but not in plain passive stat increase. Eg you get the ability to summon a familiar, add more bullets to the shotgun, and so on.

Finally, I LOVE the character design and 'scenario design' around the H scenes. There's something about the main character model that is both incredibly hot while not feeling over-the-top. And some of the enemy grabs are incredibly clever.
I won't spoil it, but there's some hilarious scenes from losing in a certain level. Everything there from the music, design, and encounters made me bust out laughing and drove me to write this review.

As far as cons, I do have a couple:
1. Guard mechanic feels underwhelming. it's more effective to be constantly moving and in the air. Guarding requires you to be grounded. Even if you do block, the timing is tight and there's not much reward over avoiding.
2. Untransformed state is not used much any use since it's so easy to stack MP. This feels like untapped potential
3. The ability unlock screen is misleading. Most tiles are just blank and cannot be unlocked
4. Not a con to everyone, but I do wish there were futa scenes

But overall, this is an amazing game and I hope the author continues making others.

So yes, definitely pick this one up!

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