Throbbyさんのレビュー一覧
レビュアーランキング | - | (役に立った数:65件) |
---|---|---|
投稿数ランキング | - | (総レビュー数:120件) |
|
2022年01月20日
I love Parasite in City. Don't get me wrong--it's not perfect. The controls are just a hint laggy and squirrelly, which occasionally leads to missed jumps or getting grabbed by an enemy you should have fended off. Even so, Parasite is a very solid sidescroller, mostly hitting the sweet spot where reflexes, repetition, and quick decision-making come together to lead you to victory.
It's not an easy game. You're not going to beat it on the first try, most likely, especially on the harder difficulty; it's kind of telling that it's only got "easy" and "normal" modes--the game was designed to be tough. There's just enough variation in the ways the enemies attack and move, often in concert, to keep you on your toes. Even before you get to the H-content, this game is worth playing.
And the sexy-time stuff is definitely good, too. Animations are smooth, the sound effects are spot-on, and H-attacks are just right: not constant, but frequent enough to make playing through fun AND difficult. Better still, a second enemy can join in once a grapple has been initiated, even if they're a different type than the first one. This sets up some nice variation in the H-attacks and gallery.
Gameplay is good, graphics are pixel-art but well animated and nicely detailed, H-content is varied... I love it, and it's lived on my hard-drive long enough that I'd say it's worth full price.
I'll cop to it: I love nipples. I like playing with 'em, and I like having my own played with. So this was right up my alley. :D
The woman is definitely in charge, but she's not topping the guy, just taking the dominant role. They're both into what they're doing, and it's hot, to put it plainly.
I'm not a native Japanese-speaker, so it's going to take a couple readings before I'm confident enough to say I understand the whole thing. That being said, I appreciate that there aren't a lot of difficult kanji in this work; I knew most of them already, and the others are pretty easy to look up.
The art is good, the writing is solid (and again, easy to follow for those of us who aren't fluent!), and I honestly look forward to picking up more of Pride Beans' work.
|
2022年01月05日
It's kind of a bummer; I thought this would have a lot more ryona and punishment in it, but it was really kind of uninspiring. You're a giant invincible troll-thing, so there's no real gameplay--trying to break past the knight's guard is just an exercise in button-mashing, and it takes a little while to figure out just what to do, given the slightly unclear translation for the instructions. There are eight different assault scenes, and they're good enough, but it's ultimately just... not much. Not enough ryona, not enough variety, not enough instructions. If you really really like this sort of game, go ahead. Otherwise, I'd give this one a pass.
2022年01月05日
It's a well-done version of this type of game. The animations are decent, art is attractive, and there's a variety of things to do. While you don't get quite as many options as some other circles offer, you also don't have to worry about the girl pooping all over everything, which is a really big plus for me!
It's short, but long enough; there's not a lot of replay value, but it's solid enough to use every so often; It would be a reasonable price-to-fapping ratio at a slightly lower price.
2021年12月21日
This is a perfectly adequate little RPG-Maker game. There's nothing terribly *wrong* with it, and there are even a few things which are nicely implemented. But there's nothing about this game that especially stands out; in terms of difficulty, art, and game mechanics, this is pretty much equivalent to a million other similar titles. Which isn't to say there isn't anything to love about it--just that if this isn't one of the first hentai RPGs you've played, it probably won't be all that memorable for you.
So, to the details. You play, alternatingly, two main characters, a pair of romantically involved adventurers. The first is the creatively named "Boyfriend," who is one of the best fighters in their guild; the second is Ryumi, a competent magician. The two decide to quit their adventuring life and move to Ryumi's hometown, a quiet village in the mountains, and eventually get married. Of course, nothing goes as planned, and Boyfriend soon finds himself imprisoned deep in a cave. While he fights his way upward, Ryumi tries to delve down to where he's being held. You switch characters every time you sleep, and they need to eat and drink to stay in fighting form. It's a nice touch that the two actually play very differently, both in terms of their abilities and how the game is structured.
Unfortunately, the two quickly get hugely overpowered, mainly because one enemy drops a healing potion 100% of the time. Halfway through the game, I was literally drinking a potion every time I got hit, just because I had so many of 'em. It's really not a difficult game to beat.
Which is too bad, because the story isn't all that compelling, and the art--while competent--isn't amazing. It's short, easy, and doesn't have much to offer in terms of replayability. But like I said, it's not awful, and you could well like it, especially if you haven't already played through a dozen similar titles. Ultimately, there are a lot of good ideas here, but none of them are fully realized.
2021年11月26日
It's not... entirely terrible, but there *are* quite a few game-breaking problems. In the first half-hour or so of play, I was trapped off-screen by a cut-scene camera pan, grappled by enemies I couldn't avoid and then stuck behind a rape animation that wouldn't go away (in the same place, actually), and had to copy text and take it to Google to figure out what the actual keys that did anything were. Software is occasionally glitchy, and I'm no stranger to the vagaries of translated games. But when the tutorial doesn't actually teach you what all the commands are, and then the game *begins* with an unwinnable battle against an invincible boss who has a powerful, almost-unavoidable attack that reaches across the screen, it's a bad sign. "Let's run away!" says your AI companion. "I would fucking love to, but there's nowhere to escape to!" I replied.
And then the invincible baddie killed me. At which point I dropped out of the sky onto the ground of the REAL level, because apparently, death is the only escape from this turd. Weird transitions like this abound, and there are scads of places where you ask if anyone even playtested it. Level two is AWFUL for game-breaking or incredibly annoying stuff; this is the place where that camera-panning issue arose, and it's just before ANOTHER match-up with Mr. Invincible. I think I'm supposed to try and run past him, but I don't know if I want to try a third time.
I'm giving it two stars, because there's some potential for not-suckery here, but it's utterly murdered by poor implementation. While inexpensive, the cost of admission to this game is still too high. I really should have read ALL the reviews before I bought it. :/
This is a pretty straightforward game to review. It plays and looks like a top-of-the-line S*ga Genesis game, with fluid animations, old-school console music, and a short learning curve with difficult gameplay.
It's not soul-crushingly difficult, but it'll probably take you a few tries to get through the whole thing on normal difficulty--but that's okay, because you'll probably want to lose anyway, just so you can unlock the animations in the gallery.
H-attacks are well animated and varied; there are 19 different animations, with at least two for almost every enemy. You get grappled when your clothing is destroyed, and occasionally enemies drop a set of clothes that you can pick up and use when you like. This actually sets up a neat little mechanic, because those piles of clothes both repair your armor and heal you; you have to strike a balance between keeping your clothes on and keeping your health up.
The only quibble, gameplay-wise, is that there isn't a whirlwind-attack thing that triggers when you break a grapple. You have a brief moment of invincibility, but the enemy sprite is still right on top of you, and you can't hit them when they're that close. Also, you're probably better off playing this with a gamepad. It's pretty heavy on the button-mashing.
In the end, I'd say that this is about as good as this particular style of game gets. Smoothly animated, good art, decent controls... again, if you like pixel beat-em-ups, this is a pretty good game at a pretty good price.
2021年11月22日
This little game was a lot of fun to play. You take on the role of Krone, an assassin-for-hire who decides, on a whim, to help a little girl get her revenge on the bandits who killed her family. It's pretty standard RPG Maker material--top-down map, run around, fight stuff, open chests, save the day--except for one key difference: run-'n'-stab assassinations. You play a silent killer, after all, so there's a cool mechanic where you can come up and backstab guards. You get half the experience you would in a fight, and don't have a chance to pick up recovery items, but it's a guaranteed victory, with no chance of losing health. Sneaking around, then dashing in to kill the bandits when there was an opening... that was good fun!
Other good things: Translation is good, combat feels pretty balanced (it's just hard enough that you'll need to watch your MP, but you shouldn't ever run out of potions), and the art is very nice. The story is short, but serves well enough, and it has a pretty decent ending. You get good rewards for exploring, but the chests appear to have a random element to most of them, so you might wind up getting a bunch of basic knives and never getting a really good weapon. Not to worry, though; the game is very beatable no matter how you play it through.
The not-so-great things: It's a bit laughable how in-combat lewd attacks work, honestly. There you are, knife in hand, slashing away at a bandit... and then suddenly you're tied up and naked while he prepares to plunder you. You struggle free while he's still playing with his zipper, and you're just-as-suddenly all geared-up again, ready to rumble. It's a bit goofy. Other than that, though, I've got only one other complaint: It's just too damn short! I played through the whole game in about 35 minutes, and while I enjoyed myself immensely, I was actually really disappointed at the end 'cause there wasn't more game to play. It's probably slightly overpriced for what you get, but it *does* have excellent production values and solid gameplay.
All in all, I'd say it's worth buying, especially if you've got enough points to pick it up for free, or it's on discount. For me, a four-star rating is a pretty dang good game; this one really deserves that score, but I have to drop it to three, because of how dang short it is.
2021年11月22日
A very short game, Jessica tells the story of a one-night stand between a pervy office worker and his co-worker, the eponymous Jessica--who also happens to be the boss' wife. Our not-quite-invisible-enough protagonist (more on this later) foolishly leaves a picture of a tied-up woman on his screen at work, and when Jessica sees it, she decides she's just gotta try and get in dude's pants.
So, what's good about this game? Sadly, not much. The music is alright, but the graphics are a little crude--and I don't mean "charmingly amateurish," I mean, "What the fuck is going on with her face?!" Also, the amazingly nightmarish way the main character is partially drawn is... disturbing. He is (sort of) see-through, and... I don't know. Any scene where he is using his tongue is some sort of dental horrorshow; you can see his jawbone, and his entire upper row of teeth, but it looks like his tongue is some sort of tentacle appendage that grows where his bottom lip should be. I honestly cannot fully describe how unsexy and hideous it is.
You navigate the game by selecting options from a sidebar, but they are poorly defined, and you open up or lose access to various options in a very unintuitive way. Worse, the game itself runs on a sort of timer, where you have a limited time to click on the girl, or your next choice. Sometimes filling up the yellow bar (which appears only when you can interact with the scene) takes you to one of the choices in the sidebar, and other times you blow your load and have to take the lady home. While there are apparently a fair variety of scenes, they're too short, and you have to do a lot of slogging to figure out what all the possibilities are. In the end, I just can't recommend this title at all.
Actually, I wish I could go back in time and punch myself in the junk, disabling Past-Me long enough to knock the keyboard away from him before he bought this train-wreck. I've played some pretty bad games--and to be fair, this isn't the worst--but it is the second time I genuinely wish I could just have my money back... and that's saying something, when this beaut cost me less than $5.
|
2021年11月18日
I wish I could recommend this, I really do. I *love* Guilty Hell, but this just really doesn't add much. The costume is nice enough, but there are no new enemies, nothing interesting to explore, and not much more than ten or fifteen minutes of grinding followed by, "Well, now I have a new costume, I guess."
The only worthwhile thing this *does* add is a slightly different special-attack mechanic when you're wearing the costume. Instead of a lightning bolt striking from above, Airi shoots ball lightning out of her gun across the screen. It's kind of cool... but not cool enough to really feel like you got anything significant out of this. Not terrible, but definitely hideously overpriced.